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Most Valuable Games 1
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Most Valuable Games I (MVP Publishing)(February 1995).iso
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1995-01-25
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------------------------------------------------------------------
| |
| SPIROTRIS (C) Copyright 1993,1994 |
| Georges Petryk |
| All Rights Reserved | | |
| |
------------------------------------------------------------------
1.0 Disclaimer
---------------
There are no warranties, expressed or implied, for Spirotris. Anyone
who runs Spirotris on any computer assumes any and all liabilities for
anything which may result as a consequence of running Spirotris.
Under no circumstances shall Georges Petryk be liable for any loss of
profit or any other damages, including but not limited to special,
incidental, consequential, or other damages, arising out of the use
or inability to use Spirotris.
1.1 What Is SPIROTRIS
----------------------
SPIROTRIS is a fast-paced and strategic game. Through 50 levels and
more (10 in the shareware version), you have to drop rows of blocks.
Each time 3 or more blocks of the same color are aligned (either
horizontally, vertically or diagonally), they disappear.
There are also bombs to help you to get rid of certain blocks. As
you progress through the game, a picture slowly reveals itself in the
background.
Your goal is to drop all the blocks and to leave enough space in the
'pit' for the next ones.
1.2 Why should I register ?
---------------------------
The Pro Version has the following features :
- unlimited levels of gameplay (through the first 50 levels
you have the option to discover a picture, beyond this...)
- more kind of bombs to help you through your journey
-- Filler bomb
-- Death bomb
-- Alpha bomb <-- NASTY ONE !
- you can 'buy' dynamite to destroy more easily blocks
- you have the option to play with or without a set of pictures
i.e.: spiro <- play with no picture to discover
spiro fish.bnk <- play with this set of pictures
- 'special' key to jump 10 levels ahead (but your score is not
saved of course !)
- 50 superb pictures to discover
-- Animals I (10)
-- Fishes (10)
-- Cars (10)
-- Varied I (10)
-- Varied II (10)
- 1 year support via internet (geo@llc.org) or by phone
- personnalized version
The Deluxe version has the same features of the Pro version
PLUS
- 50 new pictures to discover (100 pictures at all)
-- Animals II (10)
-- Birds (10)
-- Transportations (10)
-- Varied III (10)
-- Varied IV (10)
- a special program to see the pictures while not playing
AND ...
SPIROTRIS is a great game. Try it once. You'll see.
*****
****** To register see ORDERFRM.TXT
*****
1.3 What do I need to play this game ?
--------------------------------------
Compatible IBM, 286 +
512 k of memory
VGA monitor
VGA card
hard disk
2.0 Installing SPIROTRIS
-------------------------
If you can read this document, you have already installed SPIROTRIS.
This product has a install program. You just have to run it to
install SPIROTRIS.
3.0 Using SPIROTRIS
--------------------
Start SPIROTRIS by entering the following at your DOS prompt:
SPIRO
Choose your language. The default is english.
You'll run in the intro. Press a key.
From here you have 3 choices :
- Play a game
- View the best
- Quit
View the best and quit are quite obvious.
**** The blinking dot at the right corner tell you to press a key
**** to continue.
Play a game start you at level 1.
[space bar also play a game]
You'll have a row of blocks at the top.
Right and left arrow moves the row toward left or right.
Space bar drops the row.
Your goal is to align at least 3 (4 in the upper levels) blocks
of the same colors. Then they'll disappear.
The 'tab' key will display (or hide) your results.
F1 : Quick help
F10 : See the picture
s : toggle sound effects on/off
ESC : quit (you'll be prompt to confirm)
The box at the left bottom display on its upper part the current
level and on its lower part your score.
There's a TV at your right. You'll see a kind of preview of
the picture in the background (F10 see the picture).
As you progress through each level, the picture is slowly revealed.
At the end of each 5 level (i.e. 5-6, 10-11, 15-16, ...), SPIROTRIS
will automatically display the picture and a new one will be 'hidden'.
**** So at level 1,6,11,... the picture will be black because it will
will be completely hidden.
In the registered version, the computer choosed randomly which
picture to hide.
****
****** If a single block remain 'jammed' at the top (after each bomb
****** exploded). You lose.
****
Blocks at the top can only drop. They won't be affected by
explosions and so forth.
**** And they won't affect blocks below them. (they are 'out' of the
pit).
There are 5 kinds of colored blocks. In the low levels, only the
firsts colors appear, later more kind of blocks are generated.
To help you (well not always), other kinds of blocks are
generated :
? : they are 'joker' blocks, they replace any color
<iron> : only a block of kind (D) can destroy it
[dynamite] : (D) destroy all around (3x3)
[space] : a free space
[multi-colored] : (D) generate new blocks all around (3x3)
Create any kind of blocks (even those of high
levels).
[rainbow] : works only on color blocks, change their color.
Works only if a block remain on its top.
May create any colors (even those of high levels).
<-> : (D) destroy the current line
<- : (D) destroy all the blocks toward left. Work only if a block
remain on its top.
-> : (D) destroy all the blocks toward right. Work only if a block
remain on its top.
[left gnome] : move the line by 1 toward left
[right gnome] : move the line by 1 toward right
* REGISTERED VERSION :
* [alpha] : randomly change all blocks of the same color on screen
* to another one.
* [filler] : fill all remaining space (minus 1 row at the top) with
* randomly generated blocks (use a low level seed).
* [death] : destroy 3x3,
* destroy all iron blocks on screen and
* destroy randomly some blocks on screen.
Order of explosion :
: death
: dynamite
: <->
: <- and ->
: alpha
: rainbow
: multi-colored
: gnomes
: filler
i.e.: a dynamite near a rainbow. The dynamite one will destroy
the rainbow block. The rainbow block won't 'function' (since
it no more exist)
The shareware version will end at the beginning of the 11th level.
3.1 What's in it ?
------------------
Fun, fun, fun. Kidding :)
Level 1-30 : 3 kinds of colors
Level 25+ : you need to align minimum 4 blocks for them to disappear
Level 31+ : +1 set of colors
Level 41+ : +1 set of colors
4.0 Acknowledgments
--------------------
Appreciation and many thanks go to the following people:
* Themis Gouthas, author of Xlib (SPIROTRIS was written
using Xlib 6.1)
* Mir Petryk, graphist
* Antonia Albarracin, translator
* Dominic Dubuc, translator
* Francois Bradet, beta-tester
* Dominic Couture, beta-tester
* Dick Petryk, beta-tester
4.1 What is coming after Spirotris ?
------------------------------------
I am already programming a 3d first-person game. Texture mapped
and so on... It should be out mid-march 1995. Stay tuned. (Of course
those who registered Spirotris will have a discount...)
December 1994
Georges Petryk
1 greve joliette
Levis (Quebec)
G6V 1E0 CANADA
(418) 833-3129
internet : geo@llc.org